1 to 4 players
13 years and up
Playing time: 90 min
Language: Nederlands
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Sleeping Gods: Tides of Ruin is a story-driven expansion for the cooperative campaign board game Sleeping Gods. It enlarges the Wandering Sea with a second atlas, an additional storybook, and a wealth of new adventure cards, enemies, events and more. To the far south lies the sanctuary city of Zokmere, clinging to jungle hills above a turquoise bay, while in the northeast the gods hide the ruins of a vast city and the legacy of their cruelty. Tides of Ruin turns your voyages into even longer, more dangerous and more immersive campaigns for 1–4 players.
Key Features:
Second atlas and extra storybook:Adds a full second map atlas and narrative book, seamlessly extending the world and campaign structure of the Sleeping Gods base game.
Explore new regions of the Wandering Sea:Sail to Zokmere in the south and to a ruined city in the northeast where the history of the gods’ malice is written into every crumbling stone.
More adventure, enemy and event cards:Fresh encounters, enemies and events inject extra danger, rewards and surprises into every playthrough.
Integrates smoothly with the base game:Combine Tides of Ruin with the original atlas for one huge open world, or use it as an alternative campaign built on the same rules and components.
Cooperative narrative campaign for 1–4 players:Enjoy long-form sessions with branching stories, push-your-luck moments and hand management that reward careful planning and teamwork.
Art and worldbuilding by Ryan Laukat:Features new locations and cards illustrated in Ryan Laukat’s distinctive style, keeping the tone and atmosphere perfectly aligned with the base game.
Boosts scope, depth and replayability:Extra regions, side stories and hazards ensure that even seasoned crews will discover new paths and outcomes in future Sleeping Gods campaigns.
Why Choose Sleeping Gods: Tides of Ruin?
Sleeping Gods: Tides of Ruin is the kind of expansion that meaningfully transforms your experience rather than just adding a few cards. By giving you an entirely new atlas and storybook, it makes the Wandering Sea feel truly vast and encourages multiple long campaigns with different routes and priorities. Fans who love the base game’s focus on narrative, exploration and tough crew-level decisions will find more of everything here: more places to discover, more risks to take and more rewards to chase. Because it uses the same core rules and components, you can drop it into your next campaign with minimal overhead – but the added content will keep Sleeping Gods on your table for many sessions to come.
1 to 4 players
13 years and up
Playing time: 90 min
Language: Nederlands
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