1 to 4 players
13 years and up
Playing time: 90 min
Language: Nederlands
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Sleeping Gods: Dungeons is an expansion for the cooperative campaign board game Sleeping Gods from Red Raven Games. It sends your crew into six brand-new dungeons, each represented by its own large map and a dedicated dungeon book filled with story entries, encounters and puzzles. While you’re in a dungeon, the rules shift slightly, creating a tense, tactical dungeon-crawl experience that deepens and extends your voyages through the wandering world of Sleeping Gods for 1–4 players, ages 13 and up.
Key Features:
Expansion with 6 new dungeons:Adds six unique dungeons to the Sleeping Gods base game, giving veteran crews fresh challenges, routes and rewards to discover.
Thick dungeon maps & separate book:Each dungeon map is printed on thick letter-sized card stock and comes with its own dungeon booklet containing all descriptions, encounters and puzzles you’ll face.
Unlocked via atlas locations:Dungeons are tied to specific locations in the Sleeping Gods atlas; when you reach them, you can either read the normal story entry or dive into the dungeon instead.
Adjusted rules for dungeon exploration:Inside a dungeon, players take turns performing two actions each – moving, examining, interacting and more – making exploration feel focused, tense and tactical.
Packed with traps, monsters and treasure:Every dungeon is loaded with hazards and enemies but also rich rewards, pushing your crew to balance risk and caution as you delve ever deeper.
Boosts campaign variety and replayability:By layering optional dungeons onto existing locations, this expansion keeps future campaigns fresh with alternate paths and new narrative beats.
Requires Sleeping Gods base game:Sleeping Gods: Dungeons is an expansion only and cannot be played on its own; it’s designed specifically for groups who already enjoy the core Sleeping Gods experience.
Why Choose Sleeping Gods: Dungeons?
Sleeping Gods: Dungeons is for players who aren’t ready to leave the world of Sleeping Gods behind. Instead of adding isolated side scenarios, it weaves six substantial dungeons directly into the existing atlas, so your next campaign feels familiar yet full of new surprises. The focused two-action turns in dungeons heighten tension and tactical planning, while the constant threat of traps and monsters makes teamwork and resource management even more critical. Because it builds on the same narrative, characters and systems you already know, you can drop it into your next campaign with minimal extra rules overhead. If your group loves long-form, storytelling adventures and wants to push Sleeping Gods further, Dungeons is a natural, value-packed expansion to add to your collection.
1 to 4 players
13 years and up
Playing time: 90 min
Language: Nederlands
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