2 to 5 players
8 years and up
Playing time: 40 min
Language: Dutch
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Small World (NL)
In Small World, players lead fantasy races vying for control of territory until their empire weakens, forcing them to send it into decline and choose a new race to continue their quest for victory.
Key Features:
Variable races + special powers: Each player's selection combines a fantasy race (e.g. Elves, Orcs, Amazons) with a special power which grants unique advantages.
Territory control: Players use tokens to conquer regions. The more territory you hold, the more victory points you score.
Decline mechanism: When a race becomes over‑extended or weak, it can be put into decline so a new race can be chosen while the old one still generates points until removed.
Multiple maps: Different map boards are used based on the player count (2‑5), which influences the game’s strategy and player interaction.
Playable time 40‑80 minutes: Long enough for strategy, short enough for replayability.
Suitable for ages ~8+: Accessible rules and engaging gameplay make it appropriate for younger players and families.
High variety between games: The combination of race‑power choices and changing board conditions ensures each game feels fresh.
Why Choose Small World?
Small World strikes a satisfying balance between conquest and choice. Deciding when to push a race to its limits or send it into decline, balancing expansion with defense, makes every turn meaningful. With many race‑power combos, maps and strategies, you get great replay value. It’s perfect for groups who enjoy conflict, strategy and a dash of fantasy without overwhelming complexity.
2 to 5 players
8 years and up
Playing time: 40 min
Language: Dutch
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